The information below, and on all of the corresponding Minecraft pages, is an archive
of the material that was released and advertised when Steve's Realmscraft project was first
released to the Realms. The Realmscraft project is still a functioning part of our community's online presence,
but its custody has passed to others who have taken an interest in it. You can find information
about their project here: Realmscraft.net. The
original information that was created by Steve remains here as an archive of his work, but for
current information you should reference the new site.
Original content follows.
For over 20 years, players in the Realms have met on weekends and played
characters in a fictional world. We have maps, and imagine that we come
from lands with castles, roads, bridges, towns, and everything else that
might fit a medieval fantasy theme. Until now, those lands have lived
in our stories, songs, poems, and fertile imaginations. This project
is an attempt to change that.
Minecraft is a game developed by a small company in Sweden, originally
started by Markus "Notch" Persson. It is a server based multiplayer environment
where the world is defined by blocks of material, which you can dig up,
rearrange, craft, and manipulate to create nearly any kind of world you
can dream up.
I have been playing Minecraft since it was in beta-testing and our family
went to the convention that was thrown to celebrate the full game's release
in November 2011 in Las Vegas. I have helped to administer a server and
have created over 60 Minecraft youtube videos. Last Fall it struck me
that this might be the ideal environment to develop a "virtual realms"
where we can build, explore, and play in our imagined world when we aren't
playing our characters at Realms events.
The Minecraft Rhiassa server started with a build of Rhiassa, but the
eventual goal is to have a full representation of the Realms available
for all members of our community to play on. Even with tools to help
us build, this is no small task, but in time I hope that we can all have
a place to come together and continue the plots, stories and community
we have developed at our events.
"Realmscraft" could never replace LARPing,
but with the right approach it can be a tool to make our shared roleplaying
experience deeper and more fulfilling than ever before.
In service to the Realms,
- Stephen Johnson, KoR, KoEF